Saturday, July 1, 2017

Sneak Peek at the Build Menu

Gameplay of characters around a flagpole with a menu open showing tabs for workers, military, fortress, and technology.  Under the open tab for workers, shows selections for a Miner, a Villager, and a Weapon Smith.  The health, attack power, range, defense, and speed of the highlighted miner entry is shown.

A peek at the build menu, the most important menu.  Here, the player can sort through the different units for hire and blueprints available to be built.

Friday, June 9, 2017

56,852 Lines of Code

Here are some stats on Dragon Banner's source code,  including the total lines of code to date.  56,852 lines!  It's been a long road.

Lines of code per type.  56852 lines of code.  3613 blank lines (4.9 %).  13696 comment lines (18.5 %).  56852 lines of code (76.6 %).  70 lines in designer files (0.1 %).
It seems 18% is a good number for in-line documentation, as the code is considerably commented.

Monday, January 16, 2017

Dev update

Good news!  Development is proceeding on Dragon Banner and there is now a merchant interface!  Merchants are where you buy things in-game like new blueprints, mercenaries, and equipment.  More info and details later including updates to what has already been shown.